AI Insights · Timothy · July 2023
Top 5 Hybridcasual Games on iOS in Romania: Q2 2023
Discover the performance trends of the top 5 hybridcasual games on iOS in Romania during Q2 2023, including weekly downloads, revenue, and active users.
The second quarter of 2023 saw notable trends in the performance of the top 5 hybridcasual games on iOS in Romania. Here’s a detailed look at the weekly downloads, revenue, and active user metrics for these games.
Stumble Guys from Scopely, Inc. experienced fluctuations in weekly revenue, peaking at around $11K towards the end of May. Weekly downloads showed a slight decline, starting at approximately 2.6K in late March and dropping to around 1.9K by the end of June. Active users saw a high of around 47K in late April, but this number gradually decreased to around 34.7K by the end of the quarter.
Rush Royale: Tower Defense TD, published by MY.GAMES B.V., displayed a varied revenue pattern with a peak of approximately $6.1K in mid-May. Downloads ranged from around 846 at the beginning of the quarter to approximately 1.6K by the end of June. Active users increased steadily, starting from about 5.6K in late March and reaching close to 7.7K by the end of the quarter.
Triple Match 3D by Boombox Games LTD saw modest weekly revenue, peaking at around $845 in mid-April. Downloads fluctuated, starting at 128 in late March, peaking at 409 in early April, and then dropping to around 163 by the end of June. Active users remained relatively stable, hovering around 900 to 1.1K throughout the quarter.
Legend of Slime: Idle RPG War from AppQuantum Publishing Ltd had a revenue peak of approximately $846 in early May. Downloads started strong with around 514 in late March, peaking at 903 in early May, and then significantly dropping to around 124 by the end of June. Active users saw a peak at around 2.3K in early May, gradually decreasing to around 1.1K by the end of the quarter.
Kingdom Guard: Tower Defense TD by TAP4FUN (HONGKONG) LIMITED had relatively low revenue, peaking at around $965 in mid-June. Downloads were minimal, starting at 14 in late March and dropping to just 3 by the end of June. Active users remained fairly consistent, averaging around 400 to 500 throughout the quarter.
These insights are based on data from Sensor Tower, where more detailed analytics and trends can be explored.